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Warblade maneuvers 3.5
Warblade maneuvers 3.5




warblade maneuvers 3.5

It will be much harder to recover maneuvers without the Adaptive Style feat, but even so it still will take a full-round action doing nothing else. The maneuver recovery mechanic of the warblade is replaced by the recovery mechanic of the swordsage. Keep the number of warblade stances the same. The number of warblade maneuvers known, and maneuvers readied are replaced with the numbers of the sword sage.

warblade maneuvers 3.5

If you use a flaw to pick up TWF, you can do ranger1/warblade 4, which lets you hit IL 17 by level 20 for 9th level. So the bare bones build is ranger 2/warblade 3. youd just use your level 3 feat for the Weapon Focus feat. Everything else (HD, skills, features, saves, etc.) stays the same as a warblade, except the following: And you dont, strictly speaking, need a fighter level at all, because Power Attack is not required for qualification. Keep access to the same five warblade schools. The Iron Heart’s preferred weapons are the bastard sword, dwarven waraxe, longsword, and two-bladed sword. Its students learn to complete fi ghting maneuvers that border on the supernatural. The hypothesis: replacing the maneuver mechanics of a Warblade with a Swordsage. 3.5 best warblade maneuvers Iron Heart The Iron Heart discipline focuses on pure weapon skill. You can find details of the conversation here: I am aware, that the issue might be inefficient builds of other characters, but I wanted to focus on this individual mechanical switch. They get access to the ironheart school of maneuvers, which is warblade specific, and allows them to boost their damage with 2h weapons, hit multiple targets. Your learned maneuver for this level may be from any discipline, even a discipline you do not normally have access to.The background: my current warblade is too powerful compared to the rest of my party. Tome of Battle: The Book of Nine Swords is an official supplement for the 3.5 edition of the Dungeons & Dragons role-playing game, published by Wizards of. If that attack hits, resolve your damage as normal. You know maneuvers from a wide variety of different styles.Įvery level you select this alternative class feature, you do not gain the bonus feat normally granted to warblades. As part of this maneuver, you make a single melee attack against an opponent. You have sampled from a wider variety of training than other warblades, and you have the techniques to prove it. If the associated skill of the discipline is not already a class skill for warblades, it is a class skill for your warblade levels.Īlternate Class Feature: Broad Experience You may select stances and maneuvers from this discipline, following the normal rules for learning them. If you select this alternative class feature, you do not gain the Weapon Aptitude ability.Ĭhoose a single discipline not normally granted to warblades. Rather than wasting your time playing around with various weapons, you've been studying hard, and have mastered a discipline that is a mystery to most Warblades. 2 Alternate Class Feature: Broad ExperienceĪlternate Class Feature: Martial Aptitude.Take wolf tiger fang and sudden leap at 1st lv, then swap out wtf for a 2nd lv tiger claw strike at 4th lv.

warblade maneuvers 3.5

With access to nearly every school of maneuvers, and the ability to recharge maneuvers simply by attacking, the Warblade can get a lot done and is capable of sustaining themselves in long fights, and has considerably more versatility than a Barbarian or Fighter. Im not sure if you can get around this by taking it as a replacement maneuver at 4 or 6 (assuming you had another Tiger maneuver to replace). There's one Iron Heart counter that lets you reroll a missed attack with a +2 bonus. Warblade: The Warblade combines good elements of both the Barbarian and the Fighter. 1 Alternate Class Feature: Martial Aptitude Re: (3.5) Planning my Warblade maneuvers Absolute Steel Stance might be worthwhile.






Warblade maneuvers 3.5